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Author | SHA1 | Date | |
---|---|---|---|
4ca905fa6c | |||
214deed465 |
226
.gitignore
vendored
Normal file
226
.gitignore
vendored
Normal file
@ -0,0 +1,226 @@
|
||||
# The following command works for downloading when using Git for Windows:
|
||||
# curl -LOf http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore
|
||||
#
|
||||
# Download this file using PowerShell v3 under Windows with the following comand:
|
||||
# Invoke-WebRequest https://gist.githubusercontent.com/kmorcinek/2710267/raw/ -OutFile .gitignore
|
||||
#
|
||||
# or wget:
|
||||
# wget --no-check-certificate http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
x64/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
# build folder is nowadays used for build scripts and should not be ignored
|
||||
#build/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.scc
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# NCrunch
|
||||
*.ncrunch*
|
||||
.*crunch*.local.xml
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.Publish.xml
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx
|
||||
*.build.csdef
|
||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
|
||||
# Others
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.[Pp]ublish.xml
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
modulesbin/
|
||||
tempbin/
|
||||
|
||||
# EPiServer Site file (VPP)
|
||||
AppData/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# vim
|
||||
*.txt~
|
||||
*.swp
|
||||
*.swo
|
||||
|
||||
# Temp files when opening LibreOffice on ubuntu
|
||||
.~lock.*
|
||||
|
||||
# svn
|
||||
.svn
|
||||
|
||||
# CVS - Source Control
|
||||
**/CVS/
|
||||
|
||||
# Remainings from resolving conflicts in Source Control
|
||||
*.orig
|
||||
|
||||
# SQL Server files
|
||||
**/App_Data/*.mdf
|
||||
**/App_Data/*.ldf
|
||||
**/App_Data/*.sdf
|
||||
|
||||
|
||||
#LightSwitch generated files
|
||||
GeneratedArtifacts/
|
||||
_Pvt_Extensions/
|
||||
ModelManifest.xml
|
||||
|
||||
# =========================
|
||||
# Windows detritus
|
||||
# =========================
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# OS generated files #
|
||||
Icon?
|
||||
|
||||
# Mac desktop service store files
|
||||
.DS_Store
|
||||
|
||||
# SASS Compiler cache
|
||||
.sass-cache
|
||||
|
||||
# Visual Studio 2014 CTP
|
||||
**/*.sln.ide
|
||||
|
||||
# Visual Studio temp something
|
||||
.vs/
|
||||
|
||||
# dotnet stuff
|
||||
project.lock.json
|
||||
|
||||
# VS 2015+
|
||||
*.vc.vc.opendb
|
||||
*.vc.db
|
||||
|
||||
# Rider
|
||||
.idea/
|
||||
|
||||
# Visual Studio Code
|
||||
.vscode/
|
||||
|
||||
# Output folder used by Webpack or other FE stuff
|
||||
**/node_modules/*
|
||||
**/wwwroot/*
|
||||
|
||||
# SpecFlow specific
|
||||
*.feature.cs
|
||||
*.feature.xlsx.*
|
||||
*.Specs_*.html
|
||||
|
||||
# UWP Projects
|
||||
AppPackages/
|
||||
|
||||
#####
|
||||
# End of core ignore list, below put you custom 'per project' settings (patterns or path)
|
||||
#####
|
226
src/.gitignore
vendored
Normal file
226
src/.gitignore
vendored
Normal file
@ -0,0 +1,226 @@
|
||||
# The following command works for downloading when using Git for Windows:
|
||||
# curl -LOf http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore
|
||||
#
|
||||
# Download this file using PowerShell v3 under Windows with the following comand:
|
||||
# Invoke-WebRequest https://gist.githubusercontent.com/kmorcinek/2710267/raw/ -OutFile .gitignore
|
||||
#
|
||||
# or wget:
|
||||
# wget --no-check-certificate http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
x64/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
# build folder is nowadays used for build scripts and should not be ignored
|
||||
#build/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.scc
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# NCrunch
|
||||
*.ncrunch*
|
||||
.*crunch*.local.xml
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.Publish.xml
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx
|
||||
*.build.csdef
|
||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
|
||||
# Others
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.[Pp]ublish.xml
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
modulesbin/
|
||||
tempbin/
|
||||
|
||||
# EPiServer Site file (VPP)
|
||||
AppData/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# vim
|
||||
*.txt~
|
||||
*.swp
|
||||
*.swo
|
||||
|
||||
# Temp files when opening LibreOffice on ubuntu
|
||||
.~lock.*
|
||||
|
||||
# svn
|
||||
.svn
|
||||
|
||||
# CVS - Source Control
|
||||
**/CVS/
|
||||
|
||||
# Remainings from resolving conflicts in Source Control
|
||||
*.orig
|
||||
|
||||
# SQL Server files
|
||||
**/App_Data/*.mdf
|
||||
**/App_Data/*.ldf
|
||||
**/App_Data/*.sdf
|
||||
|
||||
|
||||
#LightSwitch generated files
|
||||
GeneratedArtifacts/
|
||||
_Pvt_Extensions/
|
||||
ModelManifest.xml
|
||||
|
||||
# =========================
|
||||
# Windows detritus
|
||||
# =========================
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# OS generated files #
|
||||
Icon?
|
||||
|
||||
# Mac desktop service store files
|
||||
.DS_Store
|
||||
|
||||
# SASS Compiler cache
|
||||
.sass-cache
|
||||
|
||||
# Visual Studio 2014 CTP
|
||||
**/*.sln.ide
|
||||
|
||||
# Visual Studio temp something
|
||||
.vs/
|
||||
|
||||
# dotnet stuff
|
||||
project.lock.json
|
||||
|
||||
# VS 2015+
|
||||
*.vc.vc.opendb
|
||||
*.vc.db
|
||||
|
||||
# Rider
|
||||
.idea/
|
||||
|
||||
# Visual Studio Code
|
||||
.vscode/
|
||||
|
||||
# Output folder used by Webpack or other FE stuff
|
||||
**/node_modules/*
|
||||
**/wwwroot/*
|
||||
|
||||
# SpecFlow specific
|
||||
*.feature.cs
|
||||
*.feature.xlsx.*
|
||||
*.Specs_*.html
|
||||
|
||||
# UWP Projects
|
||||
AppPackages/
|
||||
|
||||
#####
|
||||
# End of core ignore list, below put you custom 'per project' settings (patterns or path)
|
||||
#####
|
6
src/App.config
Executable file
6
src/App.config
Executable file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
122
src/Form1.Designer.cs
generated
Executable file
122
src/Form1.Designer.cs
generated
Executable file
@ -0,0 +1,122 @@
|
||||
namespace KeyboardInputSwitch
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.btnRefresh = new System.Windows.Forms.Button();
|
||||
this.fakePictureBox = new System.Windows.Forms.PictureBox();
|
||||
this.image = new System.Windows.Forms.PictureBox();
|
||||
this.lstWindows = new System.Windows.Forms.ComboBox();
|
||||
this.btnTargetWindow = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.fakePictureBox)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.image)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// btnRefresh
|
||||
//
|
||||
this.btnRefresh.Anchor = System.Windows.Forms.AnchorStyles.Top;
|
||||
this.btnRefresh.Location = new System.Drawing.Point(498, 93);
|
||||
this.btnRefresh.Name = "btnRefresh";
|
||||
this.btnRefresh.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnRefresh.TabIndex = 11;
|
||||
this.btnRefresh.Text = "Refresh";
|
||||
this.btnRefresh.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// fakePictureBox
|
||||
//
|
||||
this.fakePictureBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.fakePictureBox.BackColor = System.Drawing.SystemColors.ButtonFace;
|
||||
this.fakePictureBox.Location = new System.Drawing.Point(228, 122);
|
||||
this.fakePictureBox.Name = "fakePictureBox";
|
||||
this.fakePictureBox.Size = new System.Drawing.Size(345, 205);
|
||||
this.fakePictureBox.TabIndex = 9;
|
||||
this.fakePictureBox.TabStop = false;
|
||||
//
|
||||
// image
|
||||
//
|
||||
this.image.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.image.BackColor = System.Drawing.SystemColors.ButtonFace;
|
||||
this.image.Location = new System.Drawing.Point(228, 122);
|
||||
this.image.Name = "image";
|
||||
this.image.Size = new System.Drawing.Size(345, 205);
|
||||
this.image.TabIndex = 10;
|
||||
this.image.TabStop = false;
|
||||
//
|
||||
// lstWindows
|
||||
//
|
||||
this.lstWindows.Anchor = System.Windows.Forms.AnchorStyles.Top;
|
||||
this.lstWindows.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.lstWindows.FormattingEnabled = true;
|
||||
this.lstWindows.Location = new System.Drawing.Point(228, 95);
|
||||
this.lstWindows.Name = "lstWindows";
|
||||
this.lstWindows.Size = new System.Drawing.Size(260, 21);
|
||||
this.lstWindows.TabIndex = 8;
|
||||
//
|
||||
// btnTargetWindow
|
||||
//
|
||||
this.btnTargetWindow.Anchor = System.Windows.Forms.AnchorStyles.Top;
|
||||
this.btnTargetWindow.Location = new System.Drawing.Point(579, 144);
|
||||
this.btnTargetWindow.Name = "btnTargetWindow";
|
||||
this.btnTargetWindow.Size = new System.Drawing.Size(83, 34);
|
||||
this.btnTargetWindow.TabIndex = 12;
|
||||
this.btnTargetWindow.Text = "Selected Window";
|
||||
this.btnTargetWindow.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.btnTargetWindow);
|
||||
this.Controls.Add(this.btnRefresh);
|
||||
this.Controls.Add(this.fakePictureBox);
|
||||
this.Controls.Add(this.image);
|
||||
this.Controls.Add(this.lstWindows);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Form1";
|
||||
this.Load += new System.EventHandler(this.Form1_Load);
|
||||
((System.ComponentModel.ISupportInitialize)(this.fakePictureBox)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.image)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button btnRefresh;
|
||||
private System.Windows.Forms.PictureBox fakePictureBox;
|
||||
private System.Windows.Forms.PictureBox image;
|
||||
private System.Windows.Forms.ComboBox lstWindows;
|
||||
private System.Windows.Forms.Button btnTargetWindow;
|
||||
}
|
||||
}
|
||||
|
413
src/Form1.cs
Executable file
413
src/Form1.cs
Executable file
@ -0,0 +1,413 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using KeyboardHooker;
|
||||
|
||||
namespace KeyboardInputSwitch
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
//constants
|
||||
byte opacity = 255; //0-255
|
||||
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct PSIZE
|
||||
{
|
||||
public int x;
|
||||
public int y;
|
||||
}
|
||||
|
||||
[DllImport("dwmapi.dll")]
|
||||
static extern int DwmRegisterThumbnail(IntPtr dest, IntPtr src, out IntPtr thumb);
|
||||
|
||||
[DllImport("dwmapi.dll")]
|
||||
static extern int DwmUnregisterThumbnail(IntPtr thumb);
|
||||
|
||||
[DllImport("dwmapi.dll")]
|
||||
static extern int DwmQueryThumbnailSourceSize(IntPtr thumb, out PSIZE size);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct DWM_THUMBNAIL_PROPERTIES
|
||||
{
|
||||
public int dwFlags;
|
||||
public Rect rcDestination;
|
||||
public Rect rcSource;
|
||||
public byte opacity;
|
||||
public bool fVisible;
|
||||
public bool fSourceClientAreaOnly;
|
||||
}
|
||||
|
||||
[DllImport("dwmapi.dll")]
|
||||
static extern int DwmUpdateThumbnailProperties(IntPtr hThumb, ref DWM_THUMBNAIL_PROPERTIES props);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct Rect
|
||||
{
|
||||
internal Rect(int left, int top, int right, int bottom)
|
||||
{
|
||||
Left = left;
|
||||
Top = top;
|
||||
Right = right;
|
||||
Bottom = bottom;
|
||||
}
|
||||
|
||||
public int Left;
|
||||
public int Top;
|
||||
public int Right;
|
||||
public int Bottom;
|
||||
}
|
||||
|
||||
private List<Window> windows;
|
||||
|
||||
private void GetWindows()
|
||||
{
|
||||
windows = new List<Window>();
|
||||
|
||||
EnumWindows(Callback, 0);
|
||||
|
||||
lstWindows.Items.Clear();
|
||||
foreach (Window w in windows)
|
||||
lstWindows.Items.Add(w);
|
||||
}
|
||||
|
||||
private bool Callback(IntPtr hwnd, int lParam)
|
||||
{
|
||||
if (this.Handle != hwnd && (GetWindowLongA(hwnd, GWL_STYLE) & TARGETWINDOW) == TARGETWINDOW)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder(200);
|
||||
GetWindowText(hwnd, sb, sb.Capacity);
|
||||
Window t = new Window();
|
||||
t.Handle = hwnd;
|
||||
t.Title = sb.ToString();
|
||||
windows.Add(t);
|
||||
}
|
||||
|
||||
return true; //continue enumeration
|
||||
}
|
||||
|
||||
delegate bool EnumWindowsCallback(IntPtr hwnd, int lParam);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
static extern int EnumWindows(EnumWindowsCallback lpEnumFunc, int lParam);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern void GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
static extern ulong GetWindowLongA(IntPtr hWnd, int nIndex);
|
||||
|
||||
static readonly int GWL_STYLE = -16;
|
||||
|
||||
static readonly ulong WS_VISIBLE = 0x10000000L;
|
||||
static readonly ulong WS_BORDER = 0x00800000L;
|
||||
static readonly ulong TARGETWINDOW = WS_BORDER | WS_VISIBLE;
|
||||
|
||||
internal class Window
|
||||
{
|
||||
public string Title;
|
||||
public IntPtr Handle;
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Title;
|
||||
}
|
||||
}
|
||||
|
||||
private IntPtr thumb;
|
||||
private void btnRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (thumb != IntPtr.Zero)
|
||||
DwmUnregisterThumbnail(thumb);
|
||||
|
||||
GetWindows();
|
||||
}
|
||||
private void lstWindows_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (lstWindows.SelectedIndex > -1)
|
||||
{
|
||||
|
||||
Window w = (Window)lstWindows.SelectedItem;
|
||||
if (thumb != IntPtr.Zero)
|
||||
DwmUnregisterThumbnail(thumb);
|
||||
|
||||
int i = DwmRegisterThumbnail(this.Handle, w.Handle, out thumb);
|
||||
if (i == 0)
|
||||
UpdateThumb();
|
||||
|
||||
CurrentWindow = w;
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int DWM_TNP_VISIBLE = 0x8;
|
||||
static readonly int DWM_TNP_OPACITY = 0x4;
|
||||
static readonly int DWM_TNP_RECTDESTINATION = 0x1;
|
||||
|
||||
private void UpdateThumb()
|
||||
{
|
||||
if (thumb != IntPtr.Zero)
|
||||
{
|
||||
PSIZE size;
|
||||
DwmQueryThumbnailSourceSize(thumb, out size);
|
||||
|
||||
DWM_THUMBNAIL_PROPERTIES props = new DWM_THUMBNAIL_PROPERTIES();
|
||||
props.dwFlags = DWM_TNP_VISIBLE | DWM_TNP_RECTDESTINATION | DWM_TNP_OPACITY;
|
||||
|
||||
props.fVisible = true;
|
||||
props.opacity = (byte)opacity; //opacity.Value;
|
||||
|
||||
props.rcDestination = new Rect(image.Left, image.Top, image.Right, image.Bottom);
|
||||
if (size.x < image.Width)
|
||||
props.rcDestination.Right = props.rcDestination.Left + size.x;
|
||||
if (size.y < image.Height)
|
||||
props.rcDestination.Bottom = props.rcDestination.Top + size.y;
|
||||
|
||||
DwmUpdateThumbnailProperties(thumb, ref props);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
static extern bool SetForegroundWindow(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr GetForegroundWindow();
|
||||
|
||||
|
||||
// A Win32 constant
|
||||
const int WM_SETTEXT = 0x000C;
|
||||
const int WM_KEYDOWN = 0x0100;
|
||||
const int VK_RETURN = 0x0D;
|
||||
|
||||
// An overload of the SendMessage function, this time taking in a string as the lParam.
|
||||
[DllImport("User32.dll")]
|
||||
public static extern Int32 SendMessage(int hWnd, int Msg, int wParam, string lParam);
|
||||
[DllImport("User32.Dll")]
|
||||
public static extern Int32 PostMessage(int hWnd, int msg, int wParam, int lParam);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
|
||||
const int SW_MAXIMIZE = 3;
|
||||
const int SW_SHOW = 5;
|
||||
const int SW_HIDE = 0;
|
||||
const int SW_SHOWNORMAL = 1;
|
||||
const int SW_RESTORE = 9;
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "SetWindowPos")]
|
||||
public static extern IntPtr SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int x, int Y, int cx, int cy, int wFlags);
|
||||
const int HWND_BOTTOM = 1;
|
||||
const int HWND_NOTOPMOST = -2;
|
||||
const int HWND_TOP = 0;
|
||||
const int HWND_TOPMOST = -1;
|
||||
|
||||
const int SWP_ASYNCWINDOWPOS = 0x4000;
|
||||
const int SWP_DEFERERASE = 0x2000;
|
||||
const int SWP_DRAWFRAME = 0x0020;
|
||||
const int SWP_FRAMECHANGED = 0x0020;
|
||||
const int SWP_HIDEWINDOW = 0x0080;
|
||||
const int SWP_NOACTIVATE = 0x0010;
|
||||
const int SWP_NOCOPYBITS = 0x0100;
|
||||
const int SWP_NOMOVE = 0x0002;
|
||||
const int SWP_NOOWNERZORDER = 0x0200;
|
||||
const int SWP_NOREDRAW = 0x0008;
|
||||
const int SWP_NOREPOSITION = 0x0200;
|
||||
const int SWP_NOSENDCHANGING = 0x0400;
|
||||
const int SWP_NOSIZE = 0x0001;
|
||||
const int SWP_NOZORDER = 0x0004;
|
||||
const int SWP_SHOWWINDOW = 0x0040;
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
static extern bool SetCursorPos(int X, int Y);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr GetWindow(IntPtr hWnd, uint uCmd);
|
||||
|
||||
|
||||
KeyboardHook Hook = new KeyboardHook();
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
Window CurrentWindow;
|
||||
Window SelectedWindow;
|
||||
private void Form1_Load(object sender, EventArgs e)
|
||||
{
|
||||
#region initialization
|
||||
GetWindows();
|
||||
|
||||
Hook.Install();
|
||||
this.FormClosing += (s, eargs) => {
|
||||
Hook.Uninstall();
|
||||
Hook.KeyDown -= Event_KeyDown;
|
||||
btnRefresh.Click -= btnRefresh_Click;
|
||||
lstWindows.SelectedIndexChanged -= btnRefresh_Click;
|
||||
};
|
||||
|
||||
Hook.KeyDown += Event_KeyDown;
|
||||
this.Resize += (s, eargs) => UpdateThumb();
|
||||
|
||||
btnRefresh.Click += btnRefresh_Click;
|
||||
lstWindows.SelectedIndexChanged += lstWindows_SelectedIndexChanged;
|
||||
#endregion
|
||||
|
||||
btnTargetWindow.Click += (s, eargs) => {
|
||||
if (lstWindows.SelectedIndex < 0)
|
||||
return;
|
||||
|
||||
SelectedWindow = CurrentWindow;
|
||||
switchActivated = false;
|
||||
MessageBox.Show($"Successfully set target window to:\n\"{SelectedWindow.Title}\"", "Target Window Set", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
};
|
||||
}
|
||||
|
||||
IntPtr previousSelectedWindow;
|
||||
|
||||
const KeyboardHook.VKeys OnKey = KeyboardHook.VKeys.DIVIDE;
|
||||
const KeyboardHook.VKeys OffKey = KeyboardHook.VKeys.MULTIPLY;
|
||||
|
||||
bool switchActivated = false;
|
||||
private void Event_KeyDown(KeyboardHook.VKeys key)
|
||||
{
|
||||
if (SelectedWindow == null)
|
||||
return;
|
||||
|
||||
if (key == OnKey)
|
||||
{
|
||||
if (switchActivated)
|
||||
return;
|
||||
|
||||
switchActivated = true;
|
||||
previousSelectedWindow = GetForegroundWindow();
|
||||
|
||||
|
||||
SetForegroundWindow(SelectedWindow.Handle);
|
||||
SetCursorMidOfWindow(CenterScreenFromWindow(SelectedWindow.Handle));
|
||||
|
||||
IntPtr topmost = GetTopmostWindowOnScreen(Screen.FromHandle(SelectedWindow.Handle));
|
||||
StringBuilder sb = new StringBuilder(200);
|
||||
GetWindowText(topmost, sb, sb.Capacity);
|
||||
Console.WriteLine("Topmost: " + sb.ToString());
|
||||
|
||||
}
|
||||
else if (key == OffKey)
|
||||
{
|
||||
if (!switchActivated)
|
||||
return;
|
||||
|
||||
switchActivated = false;
|
||||
SetForegroundWindow(previousSelectedWindow);
|
||||
|
||||
SetCursorMidOfWindow(CenterScreenFromWindow(previousSelectedWindow));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class WindowZOrder
|
||||
{
|
||||
public IntPtr hWnd { get; set; }
|
||||
public int zOrder { get; set; }
|
||||
public WindowZOrder(IntPtr hWnd, int zOrder)
|
||||
{
|
||||
this.hWnd = hWnd;
|
||||
this.zOrder = zOrder;
|
||||
}
|
||||
}
|
||||
|
||||
public IntPtr GetTopmostWindowOnScreen(Screen scrn)
|
||||
{
|
||||
List<IntPtr> windowsOnScreen = GetWindowsOnScreen(scrn);
|
||||
|
||||
|
||||
List<WindowZOrder> zOrderList = new List<WindowZOrder>();
|
||||
|
||||
for (int i = 0; i < windowsOnScreen.Count; i++)
|
||||
{
|
||||
int zOrder = 0;
|
||||
if (GetWindowZOrder(windowsOnScreen[i], out zOrder))
|
||||
{
|
||||
zOrderList.Add(new WindowZOrder(windowsOnScreen[i], zOrder));
|
||||
}
|
||||
}
|
||||
|
||||
zOrderList.Sort((x, y) => y.zOrder.CompareTo(x.zOrder)); //x Compared to y for LOW to HIGH or y Compared to x for HIGH to LOW
|
||||
|
||||
Console.WriteLine(zOrderList[0].zOrder);
|
||||
|
||||
return zOrderList[0].hWnd;
|
||||
}
|
||||
|
||||
List<IntPtr> callbackHandles = new List<IntPtr>();
|
||||
public List<IntPtr> GetWindowsOnScreen(Screen scrn)
|
||||
{
|
||||
callbackHandles.Clear();
|
||||
EnumWindows(WindowsScreenCallback, 0);
|
||||
|
||||
List<IntPtr> windowsOnScreen = new List<IntPtr>();//
|
||||
|
||||
for (int i = 0; i < callbackHandles.Count; i++)
|
||||
{
|
||||
if (scrn.Equals(Screen.FromHandle(callbackHandles[i])))
|
||||
{
|
||||
windowsOnScreen.Add(callbackHandles[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return windowsOnScreen;
|
||||
}
|
||||
|
||||
public bool GetWindowZOrder(IntPtr hwnd, out int zOrder)
|
||||
{
|
||||
const uint GW_HWNDPREV = 3;
|
||||
const uint GW_HWNDLAST = 1;
|
||||
|
||||
var lowestHwnd = GetWindow(hwnd, GW_HWNDLAST);
|
||||
|
||||
var z = 0;
|
||||
var hwndTmp = lowestHwnd;
|
||||
while (hwndTmp != IntPtr.Zero)
|
||||
{
|
||||
if (hwnd == hwndTmp)
|
||||
{
|
||||
zOrder = z;
|
||||
return true;
|
||||
}
|
||||
|
||||
hwndTmp = GetWindow(hwndTmp, GW_HWNDPREV);
|
||||
z++;
|
||||
}
|
||||
|
||||
zOrder = int.MinValue;
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool WindowsScreenCallback(IntPtr hwnd, int lParam)
|
||||
{
|
||||
if (this.Handle != hwnd && (GetWindowLongA(hwnd, GWL_STYLE) & TARGETWINDOW) == TARGETWINDOW)
|
||||
callbackHandles.Add(hwnd);
|
||||
return true;
|
||||
}
|
||||
|
||||
public Rectangle CenterScreenFromWindow(IntPtr hWnd)
|
||||
{
|
||||
Screen screen = Screen.FromHandle(hWnd);
|
||||
return new Rectangle(new Point(screen.Bounds.X + (screen.Bounds.Width / 2), screen.Bounds.Y + (screen.Bounds.Height / 2)), new Size(0, 0));
|
||||
}
|
||||
|
||||
public void SetCursorMidOfWindow(Rectangle rect)
|
||||
{
|
||||
SetCursorPos(rect.X, rect.Y);
|
||||
}
|
||||
}
|
||||
}
|
120
src/Form1.resx
Executable file
120
src/Form1.resx
Executable file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
335
src/KeyboardHook.cs
Executable file
335
src/KeyboardHook.cs
Executable file
@ -0,0 +1,335 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Diagnostics;
|
||||
using System.Windows.Input;
|
||||
using System.Security.Permissions;
|
||||
|
||||
namespace KeyboardHooker
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Class for intercepting low level keyboard hooks
|
||||
/// </summary>
|
||||
public class KeyboardHook
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Virtual Keys
|
||||
/// </summary>
|
||||
public enum VKeys
|
||||
{
|
||||
// Losely based on http://www.pinvoke.net/default.aspx/Enums/VK.html
|
||||
//NULL = 0x00, //I ADDED THIS ONE MYSELF <-----------------------------------
|
||||
LBUTTON = 0x01, // Left mouse button
|
||||
RBUTTON = 0x02, // Right mouse button
|
||||
CANCEL = 0x03, // Control-break processing
|
||||
MBUTTON = 0x04, // Middle mouse button (three-button mouse)
|
||||
XBUTTON1 = 0x05, // Windows 2000/XP: X1 mouse button
|
||||
XBUTTON2 = 0x06, // Windows 2000/XP: X2 mouse button
|
||||
// 0x07 // Undefined
|
||||
BACK = 0x08, // BACKSPACE key
|
||||
TAB = 0x09, // TAB key
|
||||
// 0x0A-0x0B, // Reserved
|
||||
CLEAR = 0x0C, // CLEAR key
|
||||
RETURN = 0x0D, // ENTER key
|
||||
// 0x0E-0x0F, // Undefined
|
||||
SHIFT = 0x10, // SHIFT key
|
||||
CONTROL = 0x11, // CTRL key
|
||||
MENU = 0x12, // ALT key
|
||||
PAUSE = 0x13, // PAUSE key
|
||||
CAPITAL = 0x14, // CAPS LOCK key
|
||||
KANA = 0x15, // Input Method Editor (IME) Kana mode
|
||||
HANGUL = 0x15, // IME Hangul mode
|
||||
// 0x16, // Undefined
|
||||
JUNJA = 0x17, // IME Junja mode
|
||||
FINAL = 0x18, // IME final mode
|
||||
HANJA = 0x19, // IME Hanja mode
|
||||
KANJI = 0x19, // IME Kanji mode
|
||||
// 0x1A, // Undefined
|
||||
ESCAPE = 0x1B, // ESC key
|
||||
CONVERT = 0x1C, // IME convert
|
||||
NONCONVERT = 0x1D, // IME nonconvert
|
||||
ACCEPT = 0x1E, // IME accept
|
||||
MODECHANGE = 0x1F, // IME mode change request
|
||||
SPACE = 0x20, // SPACEBAR
|
||||
PRIOR = 0x21, // PAGE UP key
|
||||
NEXT = 0x22, // PAGE DOWN key
|
||||
END = 0x23, // END key
|
||||
HOME = 0x24, // HOME key
|
||||
LEFT = 0x25, // LEFT ARROW key
|
||||
UP = 0x26, // UP ARROW key
|
||||
RIGHT = 0x27, // RIGHT ARROW key
|
||||
DOWN = 0x28, // DOWN ARROW key
|
||||
SELECT = 0x29, // SELECT key
|
||||
PRINT = 0x2A, // PRINT key
|
||||
EXECUTE = 0x2B, // EXECUTE key
|
||||
SNAPSHOT = 0x2C, // PRINT SCREEN key
|
||||
INSERT = 0x2D, // INS key
|
||||
DELETE = 0x2E, // DEL key
|
||||
HELP = 0x2F, // HELP key
|
||||
KEY_0 = 0x30, // 0 key
|
||||
KEY_1 = 0x31, // 1 key
|
||||
KEY_2 = 0x32, // 2 key
|
||||
KEY_3 = 0x33, // 3 key
|
||||
KEY_4 = 0x34, // 4 key
|
||||
KEY_5 = 0x35, // 5 key
|
||||
KEY_6 = 0x36, // 6 key
|
||||
KEY_7 = 0x37, // 7 key
|
||||
KEY_8 = 0x38, // 8 key
|
||||
KEY_9 = 0x39, // 9 key
|
||||
// 0x3A-0x40, // Undefined
|
||||
KEY_A = 0x41, // A key
|
||||
KEY_B = 0x42, // B key
|
||||
KEY_C = 0x43, // C key
|
||||
KEY_D = 0x44, // D key
|
||||
KEY_E = 0x45, // E key
|
||||
KEY_F = 0x46, // F key
|
||||
KEY_G = 0x47, // G key
|
||||
KEY_H = 0x48, // H key
|
||||
KEY_I = 0x49, // I key
|
||||
KEY_J = 0x4A, // J key
|
||||
KEY_K = 0x4B, // K key
|
||||
KEY_L = 0x4C, // L key
|
||||
KEY_M = 0x4D, // M key
|
||||
KEY_N = 0x4E, // N key
|
||||
KEY_O = 0x4F, // O key
|
||||
KEY_P = 0x50, // P key
|
||||
KEY_Q = 0x51, // Q key
|
||||
KEY_R = 0x52, // R key
|
||||
KEY_S = 0x53, // S key
|
||||
KEY_T = 0x54, // T key
|
||||
KEY_U = 0x55, // U key
|
||||
KEY_V = 0x56, // V key
|
||||
KEY_W = 0x57, // W key
|
||||
KEY_X = 0x58, // X key
|
||||
KEY_Y = 0x59, // Y key
|
||||
KEY_Z = 0x5A, // Z key
|
||||
LWIN = 0x5B, // Left Windows key (Microsoft Natural keyboard)
|
||||
RWIN = 0x5C, // Right Windows key (Natural keyboard)
|
||||
APPS = 0x5D, // Applications key (Natural keyboard)
|
||||
// 0x5E, // Reserved
|
||||
SLEEP = 0x5F, // Computer Sleep key
|
||||
NUMPAD0 = 0x60, // Numeric keypad 0 key
|
||||
NUMPAD1 = 0x61, // Numeric keypad 1 key
|
||||
NUMPAD2 = 0x62, // Numeric keypad 2 key
|
||||
NUMPAD3 = 0x63, // Numeric keypad 3 key
|
||||
NUMPAD4 = 0x64, // Numeric keypad 4 key
|
||||
NUMPAD5 = 0x65, // Numeric keypad 5 key
|
||||
NUMPAD6 = 0x66, // Numeric keypad 6 key
|
||||
NUMPAD7 = 0x67, // Numeric keypad 7 key
|
||||
NUMPAD8 = 0x68, // Numeric keypad 8 key
|
||||
NUMPAD9 = 0x69, // Numeric keypad 9 key
|
||||
MULTIPLY = 0x6A, // Multiply key
|
||||
ADD = 0x6B, // Add key
|
||||
SEPARATOR = 0x6C, // Separator key
|
||||
SUBTRACT = 0x6D, // Subtract key
|
||||
DECIMAL = 0x6E, // Decimal key
|
||||
DIVIDE = 0x6F, // Divide key
|
||||
F1 = 0x70, // F1 key
|
||||
F2 = 0x71, // F2 key
|
||||
F3 = 0x72, // F3 key
|
||||
F4 = 0x73, // F4 key
|
||||
F5 = 0x74, // F5 key
|
||||
F6 = 0x75, // F6 key
|
||||
F7 = 0x76, // F7 key
|
||||
F8 = 0x77, // F8 key
|
||||
F9 = 0x78, // F9 key
|
||||
F10 = 0x79, // F10 key
|
||||
F11 = 0x7A, // F11 key
|
||||
F12 = 0x7B, // F12 key
|
||||
F13 = 0x7C, // F13 key
|
||||
F14 = 0x7D, // F14 key
|
||||
F15 = 0x7E, // F15 key
|
||||
F16 = 0x7F, // F16 key
|
||||
F17 = 0x80, // F17 key
|
||||
F18 = 0x81, // F18 key
|
||||
F19 = 0x82, // F19 key
|
||||
F20 = 0x83, // F20 key
|
||||
F21 = 0x84, // F21 key
|
||||
F22 = 0x85, // F22 key, (PPC only) Key used to lock device.
|
||||
F23 = 0x86, // F23 key
|
||||
F24 = 0x87, // F24 key
|
||||
// 0x88-0X8F, // Unassigned
|
||||
NUMLOCK = 0x90, // NUM LOCK key
|
||||
SCROLL = 0x91, // SCROLL LOCK key
|
||||
// 0x92-0x96, // OEM specific
|
||||
// 0x97-0x9F, // Unassigned
|
||||
LSHIFT = 0xA0, // Left SHIFT key
|
||||
RSHIFT = 0xA1, // Right SHIFT key
|
||||
LCONTROL = 0xA2, // Left CONTROL key
|
||||
RCONTROL = 0xA3, // Right CONTROL key
|
||||
LMENU = 0xA4, // Left MENU key
|
||||
RMENU = 0xA5, // Right MENU key
|
||||
BROWSER_BACK = 0xA6, // Windows 2000/XP: Browser Back key
|
||||
BROWSER_FORWARD = 0xA7, // Windows 2000/XP: Browser Forward key
|
||||
BROWSER_REFRESH = 0xA8, // Windows 2000/XP: Browser Refresh key
|
||||
BROWSER_STOP = 0xA9, // Windows 2000/XP: Browser Stop key
|
||||
BROWSER_SEARCH = 0xAA, // Windows 2000/XP: Browser Search key
|
||||
BROWSER_FAVORITES = 0xAB, // Windows 2000/XP: Browser Favorites key
|
||||
BROWSER_HOME = 0xAC, // Windows 2000/XP: Browser Start and Home key
|
||||
VOLUME_MUTE = 0xAD, // Windows 2000/XP: Volume Mute key
|
||||
VOLUME_DOWN = 0xAE, // Windows 2000/XP: Volume Down key
|
||||
VOLUME_UP = 0xAF, // Windows 2000/XP: Volume Up key
|
||||
MEDIA_NEXT_TRACK = 0xB0,// Windows 2000/XP: Next Track key
|
||||
MEDIA_PREV_TRACK = 0xB1,// Windows 2000/XP: Previous Track key
|
||||
MEDIA_STOP = 0xB2, // Windows 2000/XP: Stop Media key
|
||||
MEDIA_PLAY_PAUSE = 0xB3,// Windows 2000/XP: Play/Pause Media key
|
||||
LAUNCH_MAIL = 0xB4, // Windows 2000/XP: Start Mail key
|
||||
LAUNCH_MEDIA_SELECT = 0xB5, // Windows 2000/XP: Select Media key
|
||||
LAUNCH_APP1 = 0xB6, // Windows 2000/XP: Start Application 1 key
|
||||
LAUNCH_APP2 = 0xB7, // Windows 2000/XP: Start Application 2 key
|
||||
// 0xB8-0xB9, // Reserved
|
||||
OEM_1 = 0xBA, // Used for miscellaneous characters; it can vary by keyboard.
|
||||
// Windows 2000/XP: For the US standard keyboard, the ';:' key
|
||||
OEM_PLUS = 0xBB, // Windows 2000/XP: For any country/region, the '+' key
|
||||
OEM_COMMA = 0xBC, // Windows 2000/XP: For any country/region, the ',' key
|
||||
OEM_MINUS = 0xBD, // Windows 2000/XP: For any country/region, the '-' key
|
||||
OEM_PERIOD = 0xBE, // Windows 2000/XP: For any country/region, the '.' key
|
||||
OEM_2 = 0xBF, // Used for miscellaneous characters; it can vary by keyboard.
|
||||
// Windows 2000/XP: For the US standard keyboard, the '/?' key
|
||||
OEM_3 = 0xC0, // Used for miscellaneous characters; it can vary by keyboard.
|
||||
// Windows 2000/XP: For the US standard keyboard, the '`~' key
|
||||
// 0xC1-0xD7, // Reserved
|
||||
// 0xD8-0xDA, // Unassigned
|
||||
OEM_4 = 0xDB, // Used for miscellaneous characters; it can vary by keyboard.
|
||||
// Windows 2000/XP: For the US standard keyboard, the '[{' key
|
||||
OEM_5 = 0xDC, // Used for miscellaneous characters; it can vary by keyboard.
|
||||
// Windows 2000/XP: For the US standard keyboard, the '\|' key
|
||||
OEM_6 = 0xDD, // Used for miscellaneous characters; it can vary by keyboard.
|
||||
// Windows 2000/XP: For the US standard keyboard, the ']}' key
|
||||
OEM_7 = 0xDE, // Used for miscellaneous characters; it can vary by keyboard.
|
||||
// Windows 2000/XP: For the US standard keyboard, the 'single-quote/double-quote' key
|
||||
OEM_8 = 0xDF, // Used for miscellaneous characters; it can vary by keyboard.
|
||||
// 0xE0, // Reserved
|
||||
// 0xE1, // OEM specific
|
||||
OEM_102 = 0xE2, // Windows 2000/XP: Either the angle bracket key or the backslash key on the RT 102-key keyboard
|
||||
// 0xE3-E4, // OEM specific
|
||||
PROCESSKEY = 0xE5, // Windows 95/98/Me, Windows NT 4.0, Windows 2000/XP: IME PROCESS key
|
||||
// 0xE6, // OEM specific
|
||||
PACKET = 0xE7, // Windows 2000/XP: Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP
|
||||
// 0xE8, // Unassigned
|
||||
// 0xE9-F5, // OEM specific
|
||||
ATTN = 0xF6, // Attn key
|
||||
CRSEL = 0xF7, // CrSel key
|
||||
EXSEL = 0xF8, // ExSel key
|
||||
EREOF = 0xF9, // Erase EOF key
|
||||
PLAY = 0xFA, // Play key
|
||||
ZOOM = 0xFB, // Zoom key
|
||||
NONAME = 0xFC, // Reserved
|
||||
PA1 = 0xFD, // PA1 key
|
||||
OEM_CLEAR = 0xFE // Clear key
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Internal callback processing function
|
||||
/// </summary>
|
||||
private delegate IntPtr KeyboardHookHandler(int nCode, IntPtr wParam, IntPtr lParam);
|
||||
private KeyboardHookHandler hookHandler;
|
||||
|
||||
/// <summary>
|
||||
/// Function that will be called when defined events occur
|
||||
/// </summary>
|
||||
/// <param name="key">VKeys</param>
|
||||
public delegate void KeyboardHookCallback(VKeys key);
|
||||
|
||||
#region Events
|
||||
public event KeyboardHookCallback KeyDown;
|
||||
public event KeyboardHookCallback KeyUp;
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Hook ID
|
||||
/// </summary>
|
||||
private IntPtr hookID = IntPtr.Zero;
|
||||
|
||||
/// <summary>
|
||||
/// Install low level keyboard hook
|
||||
/// </summary>
|
||||
public void Install()
|
||||
{
|
||||
int a = 0;
|
||||
int b = 0;
|
||||
a ^= b;
|
||||
hookHandler = HookFunc;
|
||||
hookID = SetHook(hookHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove low level keyboard hook
|
||||
/// </summary>
|
||||
public void Uninstall()
|
||||
{
|
||||
UnhookWindowsHookEx(hookID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers hook with Windows API
|
||||
/// </summary>
|
||||
/// <param name="proc">Callback function</param>
|
||||
/// <returns>Hook ID</returns>
|
||||
private IntPtr SetHook(KeyboardHookHandler proc)
|
||||
{
|
||||
using (ProcessModule module = Process.GetCurrentProcess().MainModule)
|
||||
return SetWindowsHookEx(13, proc, GetModuleHandle(module.ModuleName), 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Default hook call, which analyses pressed keys
|
||||
/// </summary>
|
||||
private IntPtr HookFunc(int nCode, IntPtr wParam, IntPtr lParam)
|
||||
{
|
||||
if (nCode >= 0)
|
||||
{
|
||||
int iwParam = wParam.ToInt32();
|
||||
|
||||
if ((iwParam == WM_KEYDOWN || iwParam == WM_SYSKEYDOWN))
|
||||
if (KeyDown != null)
|
||||
KeyDown((VKeys)Marshal.ReadInt32(lParam));
|
||||
if ((iwParam == WM_KEYUP || iwParam == WM_SYSKEYUP))
|
||||
if (KeyUp != null)
|
||||
KeyUp((VKeys)Marshal.ReadInt32(lParam));
|
||||
}
|
||||
|
||||
return CallNextHookEx(hookID, nCode, wParam, lParam);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Destructor. Unhook current hook
|
||||
/// </summary>
|
||||
~KeyboardHook()
|
||||
{
|
||||
Uninstall();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Low-Level function declarations
|
||||
/// </summary>
|
||||
#region WinAPI
|
||||
private const int WM_KEYDOWN = 0x100;
|
||||
private const int WM_SYSKEYDOWN = 0x104;
|
||||
private const int WM_KEYUP = 0x101;
|
||||
private const int WM_SYSKEYUP = 0x105;
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern IntPtr SetWindowsHookEx(int idHook, KeyboardHookHandler lpfn, IntPtr hMod, uint dwThreadId);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool UnhookWindowsHookEx(IntPtr hhk);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern IntPtr GetModuleHandle(string lpModuleName);
|
||||
#endregion
|
||||
}
|
||||
}
|
85
src/KeyboardInputSwitch.csproj
Executable file
85
src/KeyboardInputSwitch.csproj
Executable file
@ -0,0 +1,85 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{1160BD58-B82D-4D9A-A88F-4D465B81AB57}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>KeyboardInputSwitch</RootNamespace>
|
||||
<AssemblyName>KeyboardInputSwitch</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="KeyboardHook.cs" />
|
||||
<Compile Include="KeyboardLock.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
25
src/KeyboardInputSwitch.sln
Executable file
25
src/KeyboardInputSwitch.sln
Executable file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29519.87
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KeyboardInputSwitch", "KeyboardInputSwitch.csproj", "{1160BD58-B82D-4D9A-A88F-4D465B81AB57}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{1160BD58-B82D-4D9A-A88F-4D465B81AB57}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{1160BD58-B82D-4D9A-A88F-4D465B81AB57}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{1160BD58-B82D-4D9A-A88F-4D465B81AB57}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{1160BD58-B82D-4D9A-A88F-4D465B81AB57}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {FE7AF3AA-D193-46DB-8F3E-A2C55BE952DE}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
1733
src/KeyboardLock.cs
Executable file
1733
src/KeyboardLock.cs
Executable file
File diff suppressed because it is too large
Load Diff
22
src/Program.cs
Executable file
22
src/Program.cs
Executable file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace KeyboardInputSwitch
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
36
src/Properties/AssemblyInfo.cs
Executable file
36
src/Properties/AssemblyInfo.cs
Executable file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("KeyboardInputSwitch")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("KeyboardInputSwitch")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("1160bd58-b82d-4d9a-a88f-4d465b81ab57")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
src/Properties/Resources.Designer.cs
generated
Executable file
71
src/Properties/Resources.Designer.cs
generated
Executable file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace KeyboardInputSwitch.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("KeyboardInputSwitch.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
src/Properties/Resources.resx
Executable file
117
src/Properties/Resources.resx
Executable file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
src/Properties/Settings.Designer.cs
generated
Executable file
30
src/Properties/Settings.Designer.cs
generated
Executable file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace KeyboardInputSwitch.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
src/Properties/Settings.settings
Executable file
7
src/Properties/Settings.settings
Executable file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
Reference in New Issue
Block a user