Add project
This commit is contained in:
6
src/App.config
Executable file
6
src/App.config
Executable file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<configuration>
|
||||||
|
<startup>
|
||||||
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||||
|
</startup>
|
||||||
|
</configuration>
|
84
src/AutoHarp.csproj
Executable file
84
src/AutoHarp.csproj
Executable file
@ -0,0 +1,84 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{CD468E8F-1D94-42D1-9975-8A6C34DE464F}</ProjectGuid>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<RootNamespace>AutoHarp</RootNamespace>
|
||||||
|
<AssemblyName>AutoHarp</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
<Deterministic>true</Deterministic>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Deployment" />
|
||||||
|
<Reference Include="System.Drawing" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Windows.Forms" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Form1.cs">
|
||||||
|
<SubType>Form</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Form1.Designer.cs">
|
||||||
|
<DependentUpon>Form1.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="KeyboardHook1.cs" />
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<EmbeddedResource Include="Form1.resx">
|
||||||
|
<DependentUpon>Form1.cs</DependentUpon>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<EmbeddedResource Include="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<Compile Include="Properties\Resources.Designer.cs">
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<None Include="Properties\Settings.settings">
|
||||||
|
<Generator>SettingsSingleFileGenerator</Generator>
|
||||||
|
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||||
|
</None>
|
||||||
|
<Compile Include="Properties\Settings.Designer.cs">
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Settings.settings</DependentUpon>
|
||||||
|
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="App.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
25
src/AutoHarp.sln
Executable file
25
src/AutoHarp.sln
Executable file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.29519.87
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutoHarp", "AutoHarp.csproj", "{CD468E8F-1D94-42D1-9975-8A6C34DE464F}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{CD468E8F-1D94-42D1-9975-8A6C34DE464F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{CD468E8F-1D94-42D1-9975-8A6C34DE464F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{CD468E8F-1D94-42D1-9975-8A6C34DE464F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{CD468E8F-1D94-42D1-9975-8A6C34DE464F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {99873F65-070D-4590-9995-62F50960FB24}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
58
src/Form1.Designer.cs
generated
Executable file
58
src/Form1.Designer.cs
generated
Executable file
@ -0,0 +1,58 @@
|
|||||||
|
namespace AutoHarp
|
||||||
|
{
|
||||||
|
partial class Form1
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.components = new System.ComponentModel.Container();
|
||||||
|
this.timer1 = new System.Windows.Forms.Timer(this.components);
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// timer1
|
||||||
|
//
|
||||||
|
this.timer1.Enabled = true;
|
||||||
|
this.timer1.Interval = 50;
|
||||||
|
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
|
||||||
|
//
|
||||||
|
// Form1
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Name = "Form1";
|
||||||
|
this.Text = "Form1";
|
||||||
|
this.Load += new System.EventHandler(this.Form1_Load);
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private System.Windows.Forms.Timer timer1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
329
src/Form1.cs
Executable file
329
src/Form1.cs
Executable file
@ -0,0 +1,329 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Drawing.Imaging;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using KeyboardHook1;
|
||||||
|
|
||||||
|
namespace AutoHarp
|
||||||
|
{
|
||||||
|
public partial class Form1 : Form
|
||||||
|
{
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
public static extern bool GetCursorPos(ref Point lpPoint);
|
||||||
|
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
public static extern bool SetCursorPos(int x, int y);
|
||||||
|
|
||||||
|
[DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)]
|
||||||
|
public static extern int BitBlt(IntPtr hDC, int x, int y, int nWidth, int nHeight, IntPtr hSrcDC, int xSrc, int ySrc, int dwRop);
|
||||||
|
|
||||||
|
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
static extern IntPtr GetDC(IntPtr hwnd);
|
||||||
|
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
static extern Int32 ReleaseDC(IntPtr hwnd, IntPtr hdc);
|
||||||
|
|
||||||
|
[DllImport("gdi32.dll")]
|
||||||
|
static extern uint GetPixel(IntPtr hdc, int nXPos, int nYPos);
|
||||||
|
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
static extern bool PostMessage(IntPtr hWnd, UInt32 Msg, int wParam, int lParam);
|
||||||
|
|
||||||
|
const UInt32 WM_KEYDOWN = 0x0100;
|
||||||
|
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
internal static extern uint SendInput(uint nInputs,
|
||||||
|
[MarshalAs(UnmanagedType.LPArray), In] INPUT[] pInputs, int cbSize);
|
||||||
|
|
||||||
|
public static void SendKeyPress(KeyboardHook.VKeys keyCode)
|
||||||
|
{
|
||||||
|
INPUT input = new INPUT
|
||||||
|
{
|
||||||
|
Type = 1
|
||||||
|
};
|
||||||
|
input.Data.Keyboard = new KEYBDINPUT()
|
||||||
|
{
|
||||||
|
Vk = (ushort)keyCode,
|
||||||
|
Scan = 0,
|
||||||
|
Flags = 0,
|
||||||
|
Time = 0,
|
||||||
|
ExtraInfo = IntPtr.Zero,
|
||||||
|
};
|
||||||
|
|
||||||
|
INPUT input2 = new INPUT
|
||||||
|
{
|
||||||
|
Type = 1
|
||||||
|
};
|
||||||
|
input2.Data.Keyboard = new KEYBDINPUT()
|
||||||
|
{
|
||||||
|
Vk = (ushort)keyCode,
|
||||||
|
Scan = 0,
|
||||||
|
Flags = 2,
|
||||||
|
Time = 0,
|
||||||
|
ExtraInfo = IntPtr.Zero
|
||||||
|
};
|
||||||
|
INPUT[] inputs = new INPUT[] { input, input2 };
|
||||||
|
if (SendInput(2, inputs, Marshal.SizeOf(typeof(INPUT))) == 0)
|
||||||
|
throw new Exception();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SendKeyDown(KeyboardHook.VKeys keyCode)
|
||||||
|
{
|
||||||
|
INPUT input = new INPUT
|
||||||
|
{
|
||||||
|
Type = 1
|
||||||
|
};
|
||||||
|
input.Data.Keyboard = new KEYBDINPUT();
|
||||||
|
input.Data.Keyboard.Vk = (ushort)keyCode;
|
||||||
|
input.Data.Keyboard.Scan = 0;
|
||||||
|
input.Data.Keyboard.Flags = 0;
|
||||||
|
input.Data.Keyboard.Time = 0;
|
||||||
|
input.Data.Keyboard.ExtraInfo = IntPtr.Zero;
|
||||||
|
INPUT[] inputs = new INPUT[] { input };
|
||||||
|
if (SendInput(1, inputs, Marshal.SizeOf(typeof(INPUT))) == 0)
|
||||||
|
{
|
||||||
|
throw new Exception();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SendKeyUp(KeyboardHook.VKeys keyCode)
|
||||||
|
{
|
||||||
|
INPUT input = new INPUT
|
||||||
|
{
|
||||||
|
Type = 1
|
||||||
|
};
|
||||||
|
input.Data.Keyboard = new KEYBDINPUT();
|
||||||
|
input.Data.Keyboard.Vk = (ushort)keyCode;
|
||||||
|
input.Data.Keyboard.Scan = 0;
|
||||||
|
input.Data.Keyboard.Flags = 2;
|
||||||
|
input.Data.Keyboard.Time = 0;
|
||||||
|
input.Data.Keyboard.ExtraInfo = IntPtr.Zero;
|
||||||
|
INPUT[] inputs = new INPUT[] { input };
|
||||||
|
if (SendInput(1, inputs, Marshal.SizeOf(typeof(INPUT))) == 0)
|
||||||
|
throw new Exception();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
internal struct INPUT
|
||||||
|
{
|
||||||
|
public uint Type;
|
||||||
|
public MOUSEKEYBDHARDWAREINPUT Data;
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Explicit)]
|
||||||
|
internal struct MOUSEKEYBDHARDWAREINPUT
|
||||||
|
{
|
||||||
|
[FieldOffset(0)]
|
||||||
|
public HARDWAREINPUT Hardware;
|
||||||
|
[FieldOffset(0)]
|
||||||
|
public KEYBDINPUT Keyboard;
|
||||||
|
[FieldOffset(0)]
|
||||||
|
public MOUSEINPUT Mouse;
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
internal struct HARDWAREINPUT
|
||||||
|
{
|
||||||
|
public uint Msg;
|
||||||
|
public ushort ParamL;
|
||||||
|
public ushort ParamH;
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
internal struct KEYBDINPUT
|
||||||
|
{
|
||||||
|
public ushort Vk;
|
||||||
|
public ushort Scan;
|
||||||
|
public uint Flags;
|
||||||
|
public uint Time;
|
||||||
|
public IntPtr ExtraInfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
internal struct MOUSEINPUT
|
||||||
|
{
|
||||||
|
public int X;
|
||||||
|
public int Y;
|
||||||
|
public uint MouseData;
|
||||||
|
public uint Flags;
|
||||||
|
public uint Time;
|
||||||
|
public IntPtr ExtraInfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
|
||||||
|
public static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint cButtons, uint dwExtraInfo);
|
||||||
|
//Mouse actions
|
||||||
|
private const int MOUSEEVENTF_LEFTDOWN = 0x02;
|
||||||
|
private const int MOUSEEVENTF_LEFTUP = 0x04;
|
||||||
|
private const int MOUSEEVENTF_RIGHTDOWN = 0x08;
|
||||||
|
private const int MOUSEEVENTF_RIGHTUP = 0x10;
|
||||||
|
|
||||||
|
int x1 = 1092;
|
||||||
|
int x2 = 695;
|
||||||
|
int y1 = 1464;
|
||||||
|
int y2 = 644;
|
||||||
|
|
||||||
|
public Color GetColor(int x, int y)
|
||||||
|
{
|
||||||
|
IntPtr hdc = GetDC(IntPtr.Zero);
|
||||||
|
uint pixel = GetPixel(hdc, x, y);
|
||||||
|
ReleaseDC(IntPtr.Zero, hdc);
|
||||||
|
return Color.FromArgb((int)pixel);
|
||||||
|
}
|
||||||
|
|
||||||
|
Bitmap screenPixel = new Bitmap(1, 1, PixelFormat.Format32bppArgb);
|
||||||
|
public Color GetColorAt(Point location)
|
||||||
|
{
|
||||||
|
using (Graphics gdest = Graphics.FromImage(screenPixel))
|
||||||
|
{
|
||||||
|
using (Graphics gsrc = Graphics.FromHwnd(IntPtr.Zero))
|
||||||
|
{
|
||||||
|
IntPtr hSrcDC = gsrc.GetHdc();
|
||||||
|
IntPtr hDC = gdest.GetHdc();
|
||||||
|
int retval = BitBlt(hDC, 0, 0, 1, 1, hSrcDC, location.X, location.Y, (int)CopyPixelOperation.SourceCopy);
|
||||||
|
gdest.ReleaseHdc();
|
||||||
|
gsrc.ReleaseHdc();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return screenPixel.GetPixel(0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Point REF1;
|
||||||
|
public Form1()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
KeyboardHook _listener;
|
||||||
|
|
||||||
|
Process[] processes;
|
||||||
|
|
||||||
|
private void Form1_Load(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
_listener = new KeyboardHook();
|
||||||
|
_listener.Install();
|
||||||
|
_listener.KeyDown += _listener_KeyDown;
|
||||||
|
_listener.KeyUp += _listener_KeyUp;
|
||||||
|
|
||||||
|
findColor = Color.FromArgb(255, 255, 255);
|
||||||
|
processes = Process.GetProcesses();
|
||||||
|
//processes = Process.GetProcessesByName("javaw");
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
for (int i = 0; i < processes.Length; i++)
|
||||||
|
{
|
||||||
|
Debug.WriteLine(processes[i].ProcessName); //2 minecraft launcher processes, and 1 javaw
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void _listener_KeyUp(KeyboardHook.VKeys key)
|
||||||
|
{
|
||||||
|
//toggle = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool toggle = false;
|
||||||
|
|
||||||
|
Color findColor;
|
||||||
|
Color detectColor;
|
||||||
|
|
||||||
|
// These must be changed based on you minecraft GUI scale and resolution
|
||||||
|
int[] positions = new int[] { 1118, 1173, 1226, 1282, 1334, 1389, 1444 };
|
||||||
|
|
||||||
|
KeyboardHook.VKeys CurrentKey;
|
||||||
|
private void _listener_KeyDown(KeyboardHook.VKeys key)
|
||||||
|
{
|
||||||
|
CurrentKey = key;
|
||||||
|
if (CurrentKey == KeyboardHook.VKeys.LCONTROL)
|
||||||
|
{
|
||||||
|
Debug.WriteLine("Toggled On");
|
||||||
|
toggle = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CurrentKey == KeyboardHook.VKeys.TAB)
|
||||||
|
{
|
||||||
|
Console.WriteLine("Toggled Off");
|
||||||
|
toggle = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Loop()
|
||||||
|
{
|
||||||
|
if (toggle)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < positions.Length; i++)
|
||||||
|
{
|
||||||
|
if (reset)
|
||||||
|
{
|
||||||
|
reset = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Caller(i);
|
||||||
|
}
|
||||||
|
Loop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool reset;
|
||||||
|
|
||||||
|
public void Caller(int i)
|
||||||
|
{
|
||||||
|
if (toggle)
|
||||||
|
{
|
||||||
|
detectColor = GetColorAt(new Point(positions[i], 666));
|
||||||
|
if (detectColor.R == findColor.R && detectColor.G == findColor.G && detectColor.B == findColor.B)
|
||||||
|
{
|
||||||
|
SetCursorPos(positions[i], 666);
|
||||||
|
Click(positions[i], 666);
|
||||||
|
reset = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int savedX;
|
||||||
|
public void Click(int x, int y)
|
||||||
|
{
|
||||||
|
if (x == savedX)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
savedX = x;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RunKey(KeyboardHook.VKeys vkey)
|
||||||
|
{
|
||||||
|
SendKeyDown(vkey);
|
||||||
|
SendKeyPress(vkey);
|
||||||
|
SendKeyUp(vkey);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void timer1_Tick(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Loop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
123
src/Form1.resx
Executable file
123
src/Form1.resx
Executable file
@ -0,0 +1,123 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
334
src/KeyboardHook1.cs
Executable file
334
src/KeyboardHook1.cs
Executable file
@ -0,0 +1,334 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Windows.Input;
|
||||||
|
using System.Security.Permissions;
|
||||||
|
|
||||||
|
namespace KeyboardHook1
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Class for intercepting low level keyboard hooks
|
||||||
|
/// </summary>
|
||||||
|
public class KeyboardHook
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Virtual Keys
|
||||||
|
/// </summary>
|
||||||
|
public enum VKeys
|
||||||
|
{
|
||||||
|
// Losely based on http://www.pinvoke.net/default.aspx/Enums/VK.html
|
||||||
|
LBUTTON = 0x01, // Left mouse button
|
||||||
|
RBUTTON = 0x02, // Right mouse button
|
||||||
|
CANCEL = 0x03, // Control-break processing
|
||||||
|
MBUTTON = 0x04, // Middle mouse button (three-button mouse)
|
||||||
|
XBUTTON1 = 0x05, // Windows 2000/XP: X1 mouse button
|
||||||
|
XBUTTON2 = 0x06, // Windows 2000/XP: X2 mouse button
|
||||||
|
// 0x07 // Undefined
|
||||||
|
BACK = 0x08, // BACKSPACE key
|
||||||
|
TAB = 0x09, // TAB key
|
||||||
|
// 0x0A-0x0B, // Reserved
|
||||||
|
CLEAR = 0x0C, // CLEAR key
|
||||||
|
RETURN = 0x0D, // ENTER key
|
||||||
|
// 0x0E-0x0F, // Undefined
|
||||||
|
SHIFT = 0x10, // SHIFT key
|
||||||
|
CONTROL = 0x11, // CTRL key
|
||||||
|
MENU = 0x12, // ALT key
|
||||||
|
PAUSE = 0x13, // PAUSE key
|
||||||
|
CAPITAL = 0x14, // CAPS LOCK key
|
||||||
|
KANA = 0x15, // Input Method Editor (IME) Kana mode
|
||||||
|
HANGUL = 0x15, // IME Hangul mode
|
||||||
|
// 0x16, // Undefined
|
||||||
|
JUNJA = 0x17, // IME Junja mode
|
||||||
|
FINAL = 0x18, // IME final mode
|
||||||
|
HANJA = 0x19, // IME Hanja mode
|
||||||
|
KANJI = 0x19, // IME Kanji mode
|
||||||
|
// 0x1A, // Undefined
|
||||||
|
ESCAPE = 0x1B, // ESC key
|
||||||
|
CONVERT = 0x1C, // IME convert
|
||||||
|
NONCONVERT = 0x1D, // IME nonconvert
|
||||||
|
ACCEPT = 0x1E, // IME accept
|
||||||
|
MODECHANGE = 0x1F, // IME mode change request
|
||||||
|
SPACE = 0x20, // SPACEBAR
|
||||||
|
PRIOR = 0x21, // PAGE UP key
|
||||||
|
NEXT = 0x22, // PAGE DOWN key
|
||||||
|
END = 0x23, // END key
|
||||||
|
HOME = 0x24, // HOME key
|
||||||
|
LEFT = 0x25, // LEFT ARROW key
|
||||||
|
UP = 0x26, // UP ARROW key
|
||||||
|
RIGHT = 0x27, // RIGHT ARROW key
|
||||||
|
DOWN = 0x28, // DOWN ARROW key
|
||||||
|
SELECT = 0x29, // SELECT key
|
||||||
|
PRINT = 0x2A, // PRINT key
|
||||||
|
EXECUTE = 0x2B, // EXECUTE key
|
||||||
|
SNAPSHOT = 0x2C, // PRINT SCREEN key
|
||||||
|
INSERT = 0x2D, // INS key
|
||||||
|
DELETE = 0x2E, // DEL key
|
||||||
|
HELP = 0x2F, // HELP key
|
||||||
|
KEY_0 = 0x30, // 0 key
|
||||||
|
KEY_1 = 0x31, // 1 key
|
||||||
|
KEY_2 = 0x32, // 2 key
|
||||||
|
KEY_3 = 0x33, // 3 key
|
||||||
|
KEY_4 = 0x34, // 4 key
|
||||||
|
KEY_5 = 0x35, // 5 key
|
||||||
|
KEY_6 = 0x36, // 6 key
|
||||||
|
KEY_7 = 0x37, // 7 key
|
||||||
|
KEY_8 = 0x38, // 8 key
|
||||||
|
KEY_9 = 0x39, // 9 key
|
||||||
|
// 0x3A-0x40, // Undefined
|
||||||
|
KEY_A = 0x41, // A key
|
||||||
|
KEY_B = 0x42, // B key
|
||||||
|
KEY_C = 0x43, // C key
|
||||||
|
KEY_D = 0x44, // D key
|
||||||
|
KEY_E = 0x45, // E key
|
||||||
|
KEY_F = 0x46, // F key
|
||||||
|
KEY_G = 0x47, // G key
|
||||||
|
KEY_H = 0x48, // H key
|
||||||
|
KEY_I = 0x49, // I key
|
||||||
|
KEY_J = 0x4A, // J key
|
||||||
|
KEY_K = 0x4B, // K key
|
||||||
|
KEY_L = 0x4C, // L key
|
||||||
|
KEY_M = 0x4D, // M key
|
||||||
|
KEY_N = 0x4E, // N key
|
||||||
|
KEY_O = 0x4F, // O key
|
||||||
|
KEY_P = 0x50, // P key
|
||||||
|
KEY_Q = 0x51, // Q key
|
||||||
|
KEY_R = 0x52, // R key
|
||||||
|
KEY_S = 0x53, // S key
|
||||||
|
KEY_T = 0x54, // T key
|
||||||
|
KEY_U = 0x55, // U key
|
||||||
|
KEY_V = 0x56, // V key
|
||||||
|
KEY_W = 0x57, // W key
|
||||||
|
KEY_X = 0x58, // X key
|
||||||
|
KEY_Y = 0x59, // Y key
|
||||||
|
KEY_Z = 0x5A, // Z key
|
||||||
|
LWIN = 0x5B, // Left Windows key (Microsoft Natural keyboard)
|
||||||
|
RWIN = 0x5C, // Right Windows key (Natural keyboard)
|
||||||
|
APPS = 0x5D, // Applications key (Natural keyboard)
|
||||||
|
// 0x5E, // Reserved
|
||||||
|
SLEEP = 0x5F, // Computer Sleep key
|
||||||
|
NUMPAD0 = 0x60, // Numeric keypad 0 key
|
||||||
|
NUMPAD1 = 0x61, // Numeric keypad 1 key
|
||||||
|
NUMPAD2 = 0x62, // Numeric keypad 2 key
|
||||||
|
NUMPAD3 = 0x63, // Numeric keypad 3 key
|
||||||
|
NUMPAD4 = 0x64, // Numeric keypad 4 key
|
||||||
|
NUMPAD5 = 0x65, // Numeric keypad 5 key
|
||||||
|
NUMPAD6 = 0x66, // Numeric keypad 6 key
|
||||||
|
NUMPAD7 = 0x67, // Numeric keypad 7 key
|
||||||
|
NUMPAD8 = 0x68, // Numeric keypad 8 key
|
||||||
|
NUMPAD9 = 0x69, // Numeric keypad 9 key
|
||||||
|
MULTIPLY = 0x6A, // Multiply key
|
||||||
|
ADD = 0x6B, // Add key
|
||||||
|
SEPARATOR = 0x6C, // Separator key
|
||||||
|
SUBTRACT = 0x6D, // Subtract key
|
||||||
|
DECIMAL = 0x6E, // Decimal key
|
||||||
|
DIVIDE = 0x6F, // Divide key
|
||||||
|
F1 = 0x70, // F1 key
|
||||||
|
F2 = 0x71, // F2 key
|
||||||
|
F3 = 0x72, // F3 key
|
||||||
|
F4 = 0x73, // F4 key
|
||||||
|
F5 = 0x74, // F5 key
|
||||||
|
F6 = 0x75, // F6 key
|
||||||
|
F7 = 0x76, // F7 key
|
||||||
|
F8 = 0x77, // F8 key
|
||||||
|
F9 = 0x78, // F9 key
|
||||||
|
F10 = 0x79, // F10 key
|
||||||
|
F11 = 0x7A, // F11 key
|
||||||
|
F12 = 0x7B, // F12 key
|
||||||
|
F13 = 0x7C, // F13 key
|
||||||
|
F14 = 0x7D, // F14 key
|
||||||
|
F15 = 0x7E, // F15 key
|
||||||
|
F16 = 0x7F, // F16 key
|
||||||
|
F17 = 0x80, // F17 key
|
||||||
|
F18 = 0x81, // F18 key
|
||||||
|
F19 = 0x82, // F19 key
|
||||||
|
F20 = 0x83, // F20 key
|
||||||
|
F21 = 0x84, // F21 key
|
||||||
|
F22 = 0x85, // F22 key, (PPC only) Key used to lock device.
|
||||||
|
F23 = 0x86, // F23 key
|
||||||
|
F24 = 0x87, // F24 key
|
||||||
|
// 0x88-0X8F, // Unassigned
|
||||||
|
NUMLOCK = 0x90, // NUM LOCK key
|
||||||
|
SCROLL = 0x91, // SCROLL LOCK key
|
||||||
|
// 0x92-0x96, // OEM specific
|
||||||
|
// 0x97-0x9F, // Unassigned
|
||||||
|
LSHIFT = 0xA0, // Left SHIFT key
|
||||||
|
RSHIFT = 0xA1, // Right SHIFT key
|
||||||
|
LCONTROL = 0xA2, // Left CONTROL key
|
||||||
|
RCONTROL = 0xA3, // Right CONTROL key
|
||||||
|
LMENU = 0xA4, // Left MENU key
|
||||||
|
RMENU = 0xA5, // Right MENU key
|
||||||
|
BROWSER_BACK = 0xA6, // Windows 2000/XP: Browser Back key
|
||||||
|
BROWSER_FORWARD = 0xA7, // Windows 2000/XP: Browser Forward key
|
||||||
|
BROWSER_REFRESH = 0xA8, // Windows 2000/XP: Browser Refresh key
|
||||||
|
BROWSER_STOP = 0xA9, // Windows 2000/XP: Browser Stop key
|
||||||
|
BROWSER_SEARCH = 0xAA, // Windows 2000/XP: Browser Search key
|
||||||
|
BROWSER_FAVORITES = 0xAB, // Windows 2000/XP: Browser Favorites key
|
||||||
|
BROWSER_HOME = 0xAC, // Windows 2000/XP: Browser Start and Home key
|
||||||
|
VOLUME_MUTE = 0xAD, // Windows 2000/XP: Volume Mute key
|
||||||
|
VOLUME_DOWN = 0xAE, // Windows 2000/XP: Volume Down key
|
||||||
|
VOLUME_UP = 0xAF, // Windows 2000/XP: Volume Up key
|
||||||
|
MEDIA_NEXT_TRACK = 0xB0,// Windows 2000/XP: Next Track key
|
||||||
|
MEDIA_PREV_TRACK = 0xB1,// Windows 2000/XP: Previous Track key
|
||||||
|
MEDIA_STOP = 0xB2, // Windows 2000/XP: Stop Media key
|
||||||
|
MEDIA_PLAY_PAUSE = 0xB3,// Windows 2000/XP: Play/Pause Media key
|
||||||
|
LAUNCH_MAIL = 0xB4, // Windows 2000/XP: Start Mail key
|
||||||
|
LAUNCH_MEDIA_SELECT = 0xB5, // Windows 2000/XP: Select Media key
|
||||||
|
LAUNCH_APP1 = 0xB6, // Windows 2000/XP: Start Application 1 key
|
||||||
|
LAUNCH_APP2 = 0xB7, // Windows 2000/XP: Start Application 2 key
|
||||||
|
// 0xB8-0xB9, // Reserved
|
||||||
|
OEM_1 = 0xBA, // Used for miscellaneous characters; it can vary by keyboard.
|
||||||
|
// Windows 2000/XP: For the US standard keyboard, the ';:' key
|
||||||
|
OEM_PLUS = 0xBB, // Windows 2000/XP: For any country/region, the '+' key
|
||||||
|
OEM_COMMA = 0xBC, // Windows 2000/XP: For any country/region, the ',' key
|
||||||
|
OEM_MINUS = 0xBD, // Windows 2000/XP: For any country/region, the '-' key
|
||||||
|
OEM_PERIOD = 0xBE, // Windows 2000/XP: For any country/region, the '.' key
|
||||||
|
OEM_2 = 0xBF, // Used for miscellaneous characters; it can vary by keyboard.
|
||||||
|
// Windows 2000/XP: For the US standard keyboard, the '/?' key
|
||||||
|
OEM_3 = 0xC0, // Used for miscellaneous characters; it can vary by keyboard.
|
||||||
|
// Windows 2000/XP: For the US standard keyboard, the '`~' key
|
||||||
|
// 0xC1-0xD7, // Reserved
|
||||||
|
// 0xD8-0xDA, // Unassigned
|
||||||
|
OEM_4 = 0xDB, // Used for miscellaneous characters; it can vary by keyboard.
|
||||||
|
// Windows 2000/XP: For the US standard keyboard, the '[{' key
|
||||||
|
OEM_5 = 0xDC, // Used for miscellaneous characters; it can vary by keyboard.
|
||||||
|
// Windows 2000/XP: For the US standard keyboard, the '\|' key
|
||||||
|
OEM_6 = 0xDD, // Used for miscellaneous characters; it can vary by keyboard.
|
||||||
|
// Windows 2000/XP: For the US standard keyboard, the ']}' key
|
||||||
|
OEM_7 = 0xDE, // Used for miscellaneous characters; it can vary by keyboard.
|
||||||
|
// Windows 2000/XP: For the US standard keyboard, the 'single-quote/double-quote' key
|
||||||
|
OEM_8 = 0xDF, // Used for miscellaneous characters; it can vary by keyboard.
|
||||||
|
// 0xE0, // Reserved
|
||||||
|
// 0xE1, // OEM specific
|
||||||
|
OEM_102 = 0xE2, // Windows 2000/XP: Either the angle bracket key or the backslash key on the RT 102-key keyboard
|
||||||
|
// 0xE3-E4, // OEM specific
|
||||||
|
PROCESSKEY = 0xE5, // Windows 95/98/Me, Windows NT 4.0, Windows 2000/XP: IME PROCESS key
|
||||||
|
// 0xE6, // OEM specific
|
||||||
|
PACKET = 0xE7, // Windows 2000/XP: Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP
|
||||||
|
// 0xE8, // Unassigned
|
||||||
|
// 0xE9-F5, // OEM specific
|
||||||
|
ATTN = 0xF6, // Attn key
|
||||||
|
CRSEL = 0xF7, // CrSel key
|
||||||
|
EXSEL = 0xF8, // ExSel key
|
||||||
|
EREOF = 0xF9, // Erase EOF key
|
||||||
|
PLAY = 0xFA, // Play key
|
||||||
|
ZOOM = 0xFB, // Zoom key
|
||||||
|
NONAME = 0xFC, // Reserved
|
||||||
|
PA1 = 0xFD, // PA1 key
|
||||||
|
OEM_CLEAR = 0xFE // Clear key
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Internal callback processing function
|
||||||
|
/// </summary>
|
||||||
|
private delegate IntPtr KeyboardHookHandler(int nCode, IntPtr wParam, IntPtr lParam);
|
||||||
|
private KeyboardHookHandler hookHandler;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Function that will be called when defined events occur
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="key">VKeys</param>
|
||||||
|
public delegate void KeyboardHookCallback(VKeys key);
|
||||||
|
|
||||||
|
#region Events
|
||||||
|
public event KeyboardHookCallback KeyDown;
|
||||||
|
public event KeyboardHookCallback KeyUp;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Hook ID
|
||||||
|
/// </summary>
|
||||||
|
private IntPtr hookID = IntPtr.Zero;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Install low level keyboard hook
|
||||||
|
/// </summary>
|
||||||
|
public void Install()
|
||||||
|
{
|
||||||
|
int a = 0;
|
||||||
|
int b = 0;
|
||||||
|
a ^= b;
|
||||||
|
hookHandler = HookFunc;
|
||||||
|
hookID = SetHook(hookHandler);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Remove low level keyboard hook
|
||||||
|
/// </summary>
|
||||||
|
public void Uninstall()
|
||||||
|
{
|
||||||
|
UnhookWindowsHookEx(hookID);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Registers hook with Windows API
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="proc">Callback function</param>
|
||||||
|
/// <returns>Hook ID</returns>
|
||||||
|
private IntPtr SetHook(KeyboardHookHandler proc)
|
||||||
|
{
|
||||||
|
using (ProcessModule module = Process.GetCurrentProcess().MainModule)
|
||||||
|
return SetWindowsHookEx(13, proc, GetModuleHandle(module.ModuleName), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Default hook call, which analyses pressed keys
|
||||||
|
/// </summary>
|
||||||
|
private IntPtr HookFunc(int nCode, IntPtr wParam, IntPtr lParam)
|
||||||
|
{
|
||||||
|
if (nCode >= 0)
|
||||||
|
{
|
||||||
|
int iwParam = wParam.ToInt32();
|
||||||
|
|
||||||
|
if ((iwParam == WM_KEYDOWN || iwParam == WM_SYSKEYDOWN))
|
||||||
|
if (KeyDown != null)
|
||||||
|
KeyDown((VKeys)Marshal.ReadInt32(lParam));
|
||||||
|
if ((iwParam == WM_KEYUP || iwParam == WM_SYSKEYUP))
|
||||||
|
if (KeyUp != null)
|
||||||
|
KeyUp((VKeys)Marshal.ReadInt32(lParam));
|
||||||
|
}
|
||||||
|
|
||||||
|
return CallNextHookEx(hookID, nCode, wParam, lParam);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Destructor. Unhook current hook
|
||||||
|
/// </summary>
|
||||||
|
~KeyboardHook()
|
||||||
|
{
|
||||||
|
Uninstall();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Low-Level function declarations
|
||||||
|
/// </summary>
|
||||||
|
#region WinAPI
|
||||||
|
private const int WM_KEYDOWN = 0x100;
|
||||||
|
private const int WM_SYSKEYDOWN = 0x104;
|
||||||
|
private const int WM_KEYUP = 0x101;
|
||||||
|
private const int WM_SYSKEYUP = 0x105;
|
||||||
|
|
||||||
|
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||||
|
private static extern IntPtr SetWindowsHookEx(int idHook, KeyboardHookHandler lpfn, IntPtr hMod, uint dwThreadId);
|
||||||
|
|
||||||
|
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||||
|
[return: MarshalAs(UnmanagedType.Bool)]
|
||||||
|
private static extern bool UnhookWindowsHookEx(IntPtr hhk);
|
||||||
|
|
||||||
|
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||||
|
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
|
||||||
|
|
||||||
|
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||||
|
private static extern IntPtr GetModuleHandle(string lpModuleName);
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
22
src/Program.cs
Executable file
22
src/Program.cs
Executable file
@ -0,0 +1,22 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace AutoHarp
|
||||||
|
{
|
||||||
|
static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The main entry point for the application.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
Application.EnableVisualStyles();
|
||||||
|
Application.SetCompatibleTextRenderingDefault(false);
|
||||||
|
Application.Run(new Form1());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
36
src/Properties/AssemblyInfo.cs
Executable file
36
src/Properties/AssemblyInfo.cs
Executable file
@ -0,0 +1,36 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("AutoHarp")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("AutoHarp")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2020")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("cd468e8f-1d94-42d1-9975-8a6c34de464f")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
src/Properties/Resources.Designer.cs
generated
Executable file
71
src/Properties/Resources.Designer.cs
generated
Executable file
@ -0,0 +1,71 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace AutoHarp.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
|
/// </summary>
|
||||||
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
|
// class via a tool like ResGen or Visual Studio.
|
||||||
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
|
// with the /str option, or rebuild your VS project.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources
|
||||||
|
{
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if ((resourceMan == null))
|
||||||
|
{
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AutoHarp.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
|
/// resource lookups using this strongly typed resource class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
117
src/Properties/Resources.resx
Executable file
117
src/Properties/Resources.resx
Executable file
@ -0,0 +1,117 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
30
src/Properties/Settings.Designer.cs
generated
Executable file
30
src/Properties/Settings.Designer.cs
generated
Executable file
@ -0,0 +1,30 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace AutoHarp.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||||
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||||
|
{
|
||||||
|
|
||||||
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
|
public static Settings Default
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return defaultInstance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
7
src/Properties/Settings.settings
Executable file
7
src/Properties/Settings.settings
Executable file
@ -0,0 +1,7 @@
|
|||||||
|
<?xml version='1.0' encoding='utf-8'?>
|
||||||
|
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||||
|
<Profiles>
|
||||||
|
<Profile Name="(Default)" />
|
||||||
|
</Profiles>
|
||||||
|
<Settings />
|
||||||
|
</SettingsFile>
|
Reference in New Issue
Block a user